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MadSprite | rightSlideSprite |
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MadSprite | leftSlideSprite |
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int | gridWidth = 3 |
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int | gridHeight = 3 |
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int | pixelsWidth = 720 |
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int | pixelsHeight = 578 |
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bool | pagesOffsetFromResolution = true |
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float | pagesOffsetManual = 1000 |
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bool | lookAtLastLevel = true |
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bool | dirty |
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bool | deepClean |
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int | lastLevelConfigurationHash = 0 |
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MadLevelIcon | iconTemplate |
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MadLevelConfiguration | configuration |
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bool | managed |
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Vector2 | iconScale [get, set] |
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static bool | Instantiating [get, set] |
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T | CreateChild< T > (string name) |
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T | CreateChild< T > (string name, T template) |
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MadNode | CreateChild (string name, GameObject template) |
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T | FindParent< T > () |
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void | OnEnable () |
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The documentation for this class was generated from the following file:
- Assets/Mad Level Manager/Scripts/Base/Layouts/MadLevelGridLayout.cs