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_NAMESPACE_.MadAnchor Class Reference
Inheritance diagram for _NAMESPACE_.MadAnchor:
_NAMESPACE_.MadNode

Public Types

enum  Mode { ScreenAnchor, ObjectAnchor }
 
enum  Position {
  Left, Top, Right, Bottom,
  TopLeft, TopRight, BottomRight, BottomLeft,
  Center
}
 

Public Member Functions

void Update ()
 
- Public Member Functions inherited from _NAMESPACE_.MadNode
CreateChild< T > (string name)
 
CreateChild< T > (string name, T template)
 
MadNode CreateChild (string name, GameObject template)
 
FindParent< T > ()
 

Public Attributes

Mode mode = Mode.ScreenAnchor
 
Position position
 
GameObject anchorObject
 
Camera anchorCamera
 
bool moveIn3D
 
bool faceCamera
 
- Public Attributes inherited from _NAMESPACE_.MadNode
bool managed
 

Additional Inherited Members

- Properties inherited from _NAMESPACE_.MadNode
static bool Instantiating [get, set]
 

The documentation for this class was generated from the following file: