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_NAMESPACE_.MadLevelPropertyInspector Class Reference
Inheritance diagram for _NAMESPACE_.MadLevelPropertyInspector:

## Public Member Functions
override void | OnInspectorGUI ()

## Additional Inherited Members
Protected Member Functions inherited from _NAMESPACE_.MadEditorBase
void | Separator ()
void | PropertyFieldWithChildren (string name)
void | PropertyField (SerializedProperty obj, string label)
void | PropertyField (SerializedProperty obj, string label, string tooltip)
void | PropertyFieldVector2 (SerializedProperty obj, string label)
void | PropertyFieldToggleGroup (SerializedProperty obj, string label, Runnable0 runnable)
void | PropertyFieldToggleGroup2 (SerializedProperty obj, string label, Runnable0 runnable)
void | PropertyFieldToggleGroupInv2 (SerializedProperty obj, string label, Runnable0 runnable)
void | PropertyFieldObjectsPopup< T > (string label, ref T selectedObject, List< T > objects, bool allowEditWhenDisabled)
bool | Foldout (string name, bool defaultState)
Vector2 | RountToInt (Vector2 v)
Vector3 | RountToInt (Vector3 v)
void | ArrayList (SerializedProperty property, string title)
void | ArrayList (SerializedProperty property, string title, Runnable1< SerializedProperty > renderer)
delegate void | Runnable0 ()
delegate void | Runnable1< T > (T t)
delegate T | Runnable< T > ()
delegate void | Updater< T1, T2 > (ref T1 o, T2 after)

The documentation for this class was generated from the following file:

- Assets/Mad Level Manager/Scripts/Editor/Inspectors/MadLevelPropertyInspector.cs