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MadLevelManager.MadTransform Class Reference

## Public Member Functions
delegate bool | Predicate< T > (T t)

## Static Public Member Functions
static T | CreateChild< T > (Transform parent, string name)
static T | GetOrCreateChild< T > (Transform parent, string name)
static T | CreateChild< T > (Transform parent, string name, T template)
static T | GetOrCreateChild< T > (Transform parent, string name, T template)
static GameObject | CreateChild (Transform parent, string name)
static GameObject | CreateChild (Transform parent, string name, GameObject template)
static T | FindChild< T > (Transform parent)
static T | FindChild< T > (Transform parent, Predicate< T > predicate)
static T | FindChild< T > (Transform parent, Predicate< T > predicate, int depth)
static T | FindChildWithName< T > (Transform parent, string name)
static List< T > | FindChildren< T > (Transform parent)
static List< T > | FindChildren< T > (Transform parent, Predicate< T > predicate)
static List< T > | FindChildren< T > (Transform parent, Predicate< T > predicate, int depth)
static T | FindParent< T > (Transform t)
static T | FindParent< T > (Transform t, int depth)
static T | FindParent< T > (Transform t, Predicate< T > predicate)
static T | FindParent< T > (Transform t, int depth, Predicate< T > predicate)

The documentation for this class was generated from the following file:

- Assets/Mad Level Manager/Scripts/MadCommons/MadTransform.cs