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_NAMESPACE_.MadAnchor Class Reference
Inheritance diagram for _NAMESPACE_.MadAnchor:

## Public Types
enum | Mode { ScreenAnchor, ObjectAnchor }
enum | Position { Left, Top, Right, Bottom, TopLeft, TopRight, BottomRight, BottomLeft, Center }

## Public Member Functions
void | Update ()
Public Member Functions inherited from _NAMESPACE_.MadNode
T | CreateChild< T > (string name)
T | CreateChild< T > (string name, T template)
MadNode | CreateChild (string name, GameObject template)
T | FindParent< T > ()

## Public Attributes
Mode | mode = Mode.ScreenAnchor
Position | position
GameObject | anchorObject
Camera | anchorCamera
bool | moveIn3D
bool | faceCamera
Public Attributes inherited from _NAMESPACE_.MadNode
bool | managed

## Additional Inherited Members
Properties inherited from _NAMESPACE_.MadNode
static bool | Instantiating`[get, set]`

The documentation for this class was generated from the following file:

- Assets/Mad Level Manager/Scripts/Mad2D/MadAnchor.cs