Mad Level Manager
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_NAMESPACE_.MadLevelConfiguration.Level Class Reference

Public Member Functions

void Upgrade ()
 
bool IsValid ()
 
bool HasDuplicatedName ()
 
override int GetHashCode ()
 

Public Attributes

int order
 
string name = "New Level"
 
MadLevel.Type type
 
string arguments = ""
 

Properties

UnityEngine.Object sceneObject [get, set]
 
string scenePath [get]
 
string sceneName [get]
 

The documentation for this class was generated from the following file: