2.0.0
New Features
- Atlases support
 - Level groups
 - Level extensions (ability to setup scenes to load before and after levels)
 - More options for looking at the last level
 - Grid Layout icon alignment
 - Premultiplied-alpha textures support
 - Multiple panels support
 - Tool for preparing Mad Level Manager to be usable with UnityScript or Boo
 - Version information in the main menu
 
Improvements
- Scenes were marked as always-dirty
 - Scene files can be now dragged and dropped into the configuration window
 - Panel do not have to be located under the Camera 2D
 
Bug Fixes
- Atlas creation could fail in some cases
 - Fixed error when trying to create an atlas when no textures were selected
 - Fixed error when trying to create a font when nothing was selected
 - Fixed building errors for Windows Phone 8
 
1.5.3
Bug Fixes
- Fixed most cases of always-dirty Mad Level Manager scenes
 - Free Layout: “Replace All Icons” button was broken
 
1.5.2
Improvements
- Greatly improved usability of icon and properties setup
 - Free Layout: Added “Look at Level” option
 
Bug Fixes
- Grid Layout: Fixed default sizes of templates
 - Grid Layout: Couldn’t completely remove slide icons
 - Free Layout: Fixed unwanted animation on start
 
1.5.1
Bug Fixes
- Broken synchronization when renaming scenes
 - Layouts not synchronizing when there’s no active configuration
 - “Look at last level” option was not working for free layout
 
1.5.0
New Features
- Bullets for Grid Layout
 - Backgrounds are more configurable
 - Free Layout: Scale to background width or height
 - Sprites: ability to set sprite border
 
Improvements
- Free Layout: Easier Setup
 - Level Configuration GUI is not making a lot more use of available space
 
Bug Fixes
- Fixed errors when creating new icon from scratch
 
1.4.3
Bug Fixes
- Removed warning about slide icons
 - Two-step activation is disabled by default, because it may cause a confusion
 - Fixed touch evens. Level was entered when meant to be dragged
 
1.4.2
Bug Fixes
- Grid layout rebuiling was broken
 - Not displaying warning about last played level in the editor
 - Fixed drag on faster machines
 
1.4.1
New Features
- Offset and lenght setting for sprites radial filling
 - Added PDF tutorial
 
Bug Fixes
- Movement of free layout was broken
 - Fixed compilation warning
 
1.4.0
New Features
- iTween-like easing while dragging
 - Two-step icon activation (support for events)
 - Grid: ability to set scale and offset for level icons and slide icons
 - Redesigned inspectors for grid/free layouts
 - Improved MadLevel API
 - API for accessing and manipulating graphics elements on level select screen
 - Much better mesh font support (support for BMFont/Glyph Designer)
 - Asynchronous level loading
 - Mobiles: support for “back” button
 
Improvements
- New inspectors for grid & free layout
 - Generated game objects are hidden by default
 
1.3.2
Improvements
- Fixed some performance issues when displaying large number of levels in grid/map
 
1.3.1
Released 01/12/2014
Improvements
- Warning when Time.timeScale is set to 0
 - Level names in the Hierarchy are real level names (this time for sure!)
 - Fonts can be renderer in texture color or white (forced)
 
Bug Fixes
- On Android Jelly Bean 4.3 loading progress failed with an exception
 
1.3.0
Released 12/02/2013
New Features
- New background tool
 - New ready-to-use theme 2
 - “Look At Last Level” option for Grid and Free Layout
 
Improvements
- Level names in the Hierarchy are real level names
 - Level configuration displays error when two levels has the same name
 - When level configuration has errors, user will be notified about it just before entering play mode
 - Reduced number of allocations per draw
 - Improved undo system
 
Bug Fixes
- When scene object was renamed, the configuration could lost reference to it
 - Argument passing was broken for first scene
 - Editing level configuration breaks layouts until hitting the Play button
 - Fixed Level Configuration rendering with pro skin
 - Changing configuration when not in level select scene caused it to throw errors when loaded
 - Fixed editor errors when creating new level configuration
 
1.2.2
Released 11/18/2013
Bug Fixes
- MadLevelProfile was not storing strings property
 - MadLevelProfile profile management was sometimes acting unexpected
 
1.2.1
Released 11/06/2013
Bug Fixes
- Under some circumstances MadLevelProfile.LoadProfileFromString might throw NullReferenceException
 
1.2.0
Released 11/01/2013
New Features
- Profile Tool for in-editor profile management
 - New ready-to-use theme
 
Improvements
- Updated properties API
 - Better font support
 - Text property can display text from any property
 - Fixed sprite selection
 - Better multitouch support
 - Many, many small things
 
1.1.3
Released 10/08/2013, Blog Post
New Features
- Free Layout zoom in/out support
 
Improvements
- On any mobile platform when launching from the editor you can still use mouse to navigate through level selector
 
Bug Fixes
- Error that should be poping up when using Unity 4.2.0 was not visible
 - Multitouch was unintentionally disabled for whole applcation
 
1.1.2
Released 09/26/2013, Blog Post
Improvements
- Improved drag & slide behavior on grid layout
 
Bug Fixes
- Right ordering for slide icons for grid renderer
 - Error message about Unity 4.2.0 was showing also in 4.2.1
 - ‘Help’ button in configuration inspector was not showing any help
 
1.1.1
Released 09/16/2013
Improvements
- More readable warnings in level configuration dialog
 
Bug Fixes
- Error flood when two configurations active at one time
 - Creating new configuration from scratch failed every time
 
1.1
Released 09/09/2013
New Features
- [[Level Configuration]] Tool
 - Ability to load levels without returning to level choose screen
 - Drag support
 - Free positioning layout
 - Many, many small things
 
Bug Fixes
- On some Android devices sprites were disappearing
 
1.0.1
Released: 07/18/2013
Features
- Grid Wizard with “Apply” button to experiment with sizes
 
Bug Fixes
- Grid Wizard breaks layout when grid width != grid height
 
1.0
Released 07/12/2013
Initial release