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# Preparing a font

Most probably you want to use fonts other than the bundled ones. Mad Level Manager gives you two methods of font preparation:

- Bitmap font from external tool, recommended

This is a brand new feature of Mad Level Manager 1.4.0. You just need to use a tool like Glyph Designer or BMFont to generate bitmap font texture, and then pass .fnt file to Mad Level Manager. This is the simplest and recommended method of preparing fonts.

- Bitmap font from prepared texture and glyph list

This method uses prepared in any graphics editing software font and a glyph list. In fact it’s a lot more difficult to create good looking font using this method, but there are cases when you might want to use this method instead of the previous one.