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MadLevelManager.MadGameObject Class Reference
Inheritance diagram for MadLevelManager.MadGameObject:

## Static Public Member Functions
static void | SetActive (GameObject go, bool active)
static bool | IsActive (GameObject go)
static void | SafeDestroy (Object go)
static bool | AnyNull (params object[] objects)

The documentation for this class was generated from the following file:

- Assets/Mad Level Manager/Scripts/MadCommons/MadGameObject.cs