Mad Level Manager

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MadLevelManager.MadLevelConfiguration.Level Class Reference
Inheritance diagram for MadLevelManager.MadLevelConfiguration.Level:

## Public Member Functions
Group | GetGroup ()
override void | Load ()
override AsyncOperation | LoadAsync ()
override bool | IsValid ()
bool | HasDuplicatedName ()
override int | GetHashCode ()
Public Member Functions inherited from MadLevelManager.MadLevelScene
void | Upgrade ()

## Public Attributes
int | order
string | name = "New Level"
MadLevel.Type | type
string | arguments = ""
int | groupId
string | extensionGUID = ""
bool | lockedByDefault = true

## Properties
Group | group`[get, set]`
bool | hasExtension`[get]`
MadLevelExtension | extension`[get, set]`
Properties inherited from MadLevelManager.MadLevelScene
UnityEngine.Object | sceneObject`[get, set]`
string | scenePath`[get]`
string | sceneName`[get]`

The documentation for this class was generated from the following file:

- Assets/Mad Level Manager/Scripts/Base/MadLevelConfiguration.cs