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MadLevelManager.MadLevelAnimator Class Reference
Inheritance diagram for MadLevelManager.MadLevelAnimator:

## Classes
class | Modifier

## Public Types
enum | ApplyMethod { DoNotChange, Add, Multiply, Set }

## Public Member Functions
delegate float | ModifierFunction (MadLevelIcon icon)

## Public Attributes
Action | onLevelLocked = new Action()
Action | onLevelUnlocked = new Action()
List< Modifier > | delayModifiers = new List<Modifier>()
List< Modifier > | offsetModifiers = new List<Modifier>()
bool | startupScaleForce = false
ApplyMethod | startupPositionApplyMethod = ApplyMethod.DoNotChange
Vector3 | startupPosition = new Vector3(0, 0, 0)
ApplyMethod | startupRotationApplyMethod = ApplyMethod.DoNotChange
Vector3 | startupRotation = new Vector3(0, 0, 0)
ApplyMethod | startupScaleApplyMethod = ApplyMethod.DoNotChange
Vector3 | startupScale = new Vector3(1, 1, 1)
Public Attributes inherited from MadLevelManager.MadAnimator
Action | onMouseEnter = new Action()
Action | onMouseExit = new Action()
Action | onTouchEnter = new Action()
Action | onTouchExit = new Action()
Action | onFocus = new Action()
Action | onFocusLost = new Action()

## Protected Member Functions
override void | Start ()

The documentation for this class was generated from the following file:

- Assets/Mad Level Manager/Scripts/Base/MadLevelAnimator.cs