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# Mad Level Manager Documentation

Generated for version: Mad Level Manager 2.2.7

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Welcome to Mad Level Manager documentation. Mad Level Manager is a set of scripts and editor extensions to help you manage your levels and create great-looking level screens. This reference will guide you though most aspects of Mad Level Manager.

# Table of Contents

- Changelog
- Upgrading to 2.2.7
- Unity 5 compatibility
- Overview
- Tutorials

- Your first level select screen (Also available on YouTube)
- Video: Setting up groups
- Video: Animating icons
- Video: 3D Backgrounds
- Video: Groups
- Video: PlayMaker Integration

- Basics

- The rules (IMPORTANT!)
- Working with level configurations
- Grid level selector
- Free level selector
- Level workflow API
- Save and load API
- Usage from UnityScript (JavaScript) and Boo
- MadLevelTester scene explained

- Advanced

- Creating customized icons
- Level groups
- Icon animations
- Creating a background
- Setting up bullets
- Preparing a font

- Bitmap fonts (BMFont, Glyph Designer)
- Generating from texture

- Extension Editor
- Profile tool
- Queries
- Layout API
- Optimizing performance
- Atlases
- Multiresolution support
- Using keyboard and joystick
- Building from a command line
- Extending Level Configuration inspector

- Integration

- Integration with PlayMaker

- Example usage

- Carry values across levels (e.g. health or ammo)

- API reference
- FAQ
- Support
- Add-ons

- Loading Screens
- Get more select screen themes

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