This is the complete list of members for MadLevelManager.MadGameObject, including all inherited members.
IsActive(GameObject go) (defined in MadLevelManager.MadGameObject) | MadLevelManager.MadGameObject | static |
SafeDestroy(GameObject go) (defined in MadLevelManager.MadGameObject) | MadLevelManager.MadGameObject | static |
SetActive(GameObject go, bool active) (defined in MadLevelManager.MadGameObject) | MadLevelManager.MadGameObject | static |