Mad Level Manager
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MadLevelManager.MadRootNode Class Reference
Inheritance diagram for MadLevelManager.MadRootNode:
MadLevelManager.MadNode

Public Types

enum  ResizeMode { PixelPerfect, FixedSize }
 

Public Member Functions

Vector3 ScreenToLocal (Vector3 v)
 
Vector3 ScreenGlobal (float x, float y)
 
- Public Member Functions inherited from MadLevelManager.MadNode
CreateChild< T > (string name)
 
CreateChild< T > (string name, T template)
 
MadNode CreateChild (string name, GameObject template)
 
FindParent< T > ()
 

Public Attributes

ResizeMode resizeMode = ResizeMode.FixedSize
 
int manualHeight = 720
 
int minimumHeight = 320
 
int maximumHeight = 1536
 
- Public Attributes inherited from MadLevelManager.MadNode
bool managed
 

Properties

float pixelSize [get]
 
float screenHeight [get]
 
float screenWidth [get]
 
- Properties inherited from MadLevelManager.MadNode
static bool Instantiating [get, set]
 

The documentation for this class was generated from the following file: