1.4.0

New Features

  • iTween-like easing while dragging
  • Two-step icon activation (support for events)
  • Grid: ability to set scale and offset for level icons and slide icons
  • Redesigned inspectors for grid/free layouts
  • Improved MadLevel API
  • API for accessing and manipulating graphics elements on level select screen
  • Much better mesh font support (support for BMFont/Glyph Designer)
  • Asynchronous level loading
  • Mobiles: support for “back” button

Improvements

  • New inspectors for grid & free layout
  • Generated game objects are hidden by default

1.3.2

Improvements

  • Fixed some performance issues when displaying large number of levels in grid/map

1.3.1

Released 01/12/2014

Improvements

  • Warning when Time.timeScale is set to 0
  • Level names in the Hierarchy are real level names (this time for sure!)
  • Fonts can be renderer in texture color or white (forced)

Bug Fixes

  • On Android Jelly Bean 4.3 loading progress failed with an exception

1.3.0

Released 12/02/2013

New Features

  • New background tool
  • New ready-to-use theme 2
  • “Look At Last Level” option for Grid and Free Layout

Improvements

  • Level names in the Hierarchy are real level names
  • Level configuration displays error when two levels has the same name
  • When level configuration has errors, user will be notified about it just before entering play mode
  • Reduced number of allocations per draw
  • Improved undo system

Bug Fixes

  • When scene object was renamed, the configuration could lost reference to it
  • Argument passing was broken for first scene
  • Editing level configuration breaks layouts until hitting the Play button
  • Fixed Level Configuration rendering with pro skin
  • Changing configuration when not in level select scene caused it to throw errors when loaded
  • Fixed editor errors when creating new level configuration

1.2.2

Released 11/18/2013

Bug Fixes

  • MadLevelProfile was not storing strings property
  • MadLevelProfile profile management was sometimes acting unexpected

1.2.1

Released 11/06/2013

Bug Fixes

  • Under some circumstances MadLevelProfile.LoadProfileFromString might throw NullReferenceException

1.2.0

Released 11/01/2013

New Features

  • Profile Tool for in-editor profile management
  • New ready-to-use theme

Improvements

  • Updated properties API
  • Better font support
  • Text property can display text from any property
  • Fixed sprite selection
  • Better multitouch support
  • Many, many small things

1.1.3

Released 10/08/2013, Blog Post

New Features

  • Free Layout zoom in/out support

Improvements

  • On any mobile platform when launching from the editor you can still use mouse to navigate through level selector

Bug Fixes

  • Error that should be poping up when using Unity 4.2.0 was not visible
  • Multitouch was unintentionally disabled for whole applcation

1.1.2

Released 09/26/2013, Blog Post

Improvements

  • Improved drag & slide behavior on grid layout

Bug Fixes

  • Right ordering for slide icons for grid renderer
  • Error message about Unity 4.2.0 was showing also in 4.2.1
  • ‘Help’ button in configuration inspector was not showing any help

1.1.1

Released 09/16/2013

Improvements

  • More readable warnings in level configuration dialog

Bug Fixes

  • Error flood when two configurations active at one time
  • Creating new configuration from scratch failed every time

1.1

Released 09/09/2013

New Features

  • [[Level Configuration]] Tool
  • Ability to load levels without returning to level choose screen
  • Drag support
  • Free positioning layout
  • Many, many small things

Bug Fixes

  • On some Android devices sprites were disappearing

1.0.1

Released: 07/18/2013

Features

  • Grid Wizard with “Apply” button to experiment with sizes

Bug Fixes

  • Grid Wizard breaks layout when grid width != grid height

1.0

Released 07/12/2013

Initial release