|
enum | CreateStatus { None,
Ok,
TooMuchGlypsDefined,
TooMuchGlypsFound
} |
|
enum | InputType { TextureAndGlyphList,
Bitmap
} |
|
|
override int | GetHashCode () |
|
Glyph | GlyphFor (char c) |
|
|
InputType | inputType = InputType.TextureAndGlyphList |
|
Texture2D | texture |
|
bool | forceWhite |
|
string | glyphs |
|
int | linesCount = 1 |
|
float | fillFactorTolerance = 0.01f |
|
TextAsset | fntFile |
|
CreateStatus | createStatus = default(CreateStatus) |
|
bool | created |
|
Material | material |
|
string | dimensions |
|
|
MadFontData | data [get] |
|
float | textureAspect [get] |
|
bool | initialized [get, set] |
|
bool | dirty [get, set] |
|
The documentation for this class was generated from the following file:
- Assets/Mad Level Manager/Scripts/Mad2D/MadFont.cs