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Mad Level Manager Documentation

Generated for version: Mad Level Manager 2.2.4

This documentation is available offline. Click here to download it.

Welcome to Mad Level Manager documentation. Mad Level Manager is a set of scripts and editor extensions to help you manage your levels and create great-looking level screens. This reference will guide you though most aspects of Mad Level Manager.

Table of Contents

  • Changelog
  • Upgrading to 2.2.4
  • Overview
  • Tutorials
    • Your first level select screen (Also available on YouTube)
    • Video: Setting up groups
    • Video: Animating icons
    • Video: 3D Backgrounds
    • Video: Groups
    • Video: PlayMaker Integration
  • Basics
    • The rules (IMPORTANT!)
    • Working with level configurations
    • Grid level selector
    • Free level selector
    • Level workflow API
    • Save and load API
    • Usage from UnityScript (JavaScript) and Boo
    • MadLevelTester scene explained
  • Advanced
    • Creating customized icons
    • Level groups
    • Icon animations
    • Creating a background
    • Setting up bullets
    • Preparing a font
      • Bitmap fonts (BMFont, Glyph Designer)
      • Generating from texture
    • Extension Editor
    • Profile tool
    • Queries
    • Layout API
    • Optimizing performance
    • Atlases
    • Multiresolution support
    • Using keyboard and joystick
  • Integration
    • Integration with PlayMaker
  • Example usage
    • Carry values across levels (e.g. health or ammo)
  • API reference
  • FAQ
  • Support
  • Add-ons
    • Loading Screens
    • Get more select screen themes
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