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IEnumerator | Run () |
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abstract void | Start () |
| Executed at the start of lifetime. At this point all properties are set. More...
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abstract string | LoadProfile (string profileName) |
| Loads the profile string. It should be the same string from SaveProfile() or null if it is not available. More...
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void | SaveProfile (string profileName, string value) |
| Requests the current profile value to be saved. This method will be called on each change, so it may be a good idea to buffer these calls. More...
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void | Flush () |
| Forces all the data to be saved immediately. More...
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abstract bool | CanWorkInEditMode () |
| Should return true if this backend can be used in the edit mode (editor). More...
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abstract void | Flush (string profileName, string value) |
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float | maxTimePause [get, set] |
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abstract bool MadLevelManager.MadLevelProfileBufferedBackend.CanWorkInEditMode |
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pure virtual |
void MadLevelManager.MadLevelProfileBufferedBackend.Flush |
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abstract string MadLevelManager.MadLevelProfileBufferedBackend.LoadProfile |
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string |
profileName | ) |
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pure virtual |
void MadLevelManager.MadLevelProfileBufferedBackend.SaveProfile |
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string |
profileName, |
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string |
value |
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) |
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Requests the current profile value to be saved. This method will be called on each change, so it may be a good idea to buffer these calls.
- Parameters
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profileName | The profile name |
value | Profile string. |
Implements MadLevelManager.IMadLevelProfileBackend.
abstract void MadLevelManager.MadLevelProfileBufferedBackend.Start |
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pure virtual |
The documentation for this class was generated from the following file:
- Assets/Mad Level Manager/Scripts/Base/MadLevelProfileBufferedBackend.cs