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static Vector2 | SmoothDampVector2 (Vector2 current, Vector2 target, ref Vector2 currentVelocity, float time) |
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static Vector2 | ClosestPoint (Rect rect, Vector2 point) |
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static Vector2 | ClosestPoint (Bounds bounds, Vector2 point) |
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static Vector3 | Round (Vector3 v) |
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static Rect | Expand (Rect a, Rect b) |
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static Rect | Translate (Rect r, Vector2 delta) |
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static Rect | Scale (Rect r, Vector2 scale) |
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static bool | Overlaps (Rect a, Rect b) |
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static string | ToRoman (int number) |
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static readonly Vector3 | InfinityVector3 |
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readonly Vector3 MadLevelManager.MadMath.InfinityVector3 |
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static |
Initial value:=
new Vector3(float.PositiveInfinity, float.PositiveInfinity, float.PositiveInfinity)
The documentation for this class was generated from the following file:
- Assets/Mad Level Manager/Scripts/MadCommons/MadMath.cs