|  | 
| void | Add (object obj) | 
|  | 
| void | AddArray (object[] arr) | 
|  | 
| void | AddList< T > (List< T > list) | 
|  | 
| void | AddEnumerable (IEnumerable enumerable) | 
|  | 
| override int | GetHashCode () | 
|  | 
|  | 
| static int | Add (int currentHash, bool a) | 
|  | 
| static int | Add (int currentHash, int a) | 
|  | 
| static int | Add (int currentHash, float a) | 
|  | 
| static int | Add (int currentHash, double a) | 
|  | 
| static int | Add (int currentHash, Vector2 v) | 
|  | 
| static int | Add (int currentHash, Vector3 v) | 
|  | 
| static int | Add (int currentHash, Vector4 v) | 
|  | 
| static int | Add (int currentHash, object obj) | 
|  | 
| static int | AddArray (int currentHash, object[] arr) | 
|  | 
| static int | AddList< T > (int currentHash, List< T > list) | 
|  | 
|  | 
| const int | FirstPrime = 37 | 
|  | 
| const int | SecondPrime = 13 | 
|  | 
The documentation for this class was generated from the following file:
- Assets/Mad Level Manager/Scripts/MadCommons/MadHashCode.cs