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void | Add (object obj) |
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void | AddArray (object[] arr) |
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void | AddList< T > (List< T > list) |
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void | AddEnumerable (IEnumerable enumerable) |
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override int | GetHashCode () |
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static int | Add (int currentHash, bool a) |
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static int | Add (int currentHash, int a) |
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static int | Add (int currentHash, float a) |
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static int | Add (int currentHash, double a) |
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static int | Add (int currentHash, Vector2 v) |
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static int | Add (int currentHash, Vector3 v) |
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static int | Add (int currentHash, Vector4 v) |
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static int | Add (int currentHash, object obj) |
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static int | AddArray (int currentHash, object[] arr) |
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static int | AddList< T > (int currentHash, List< T > list) |
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const int | FirstPrime = 37 |
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const int | SecondPrime = 13 |
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The documentation for this class was generated from the following file:
- Assets/Mad Level Manager/Scripts/MadCommons/MadHashCode.cs