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override int | GetHashCode () |
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new void | SetDirty () |
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Level | CreateLevel () |
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Group | CreateGroup () |
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void | AddGroup (Group group) |
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void | RemoveGroup (Group group) |
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Group | FindGroupById (int groupId) |
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Group | FindGroupByName (string groupName) |
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int | LevelCount () |
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int | LevelCount (MadLevel.Type type) |
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int | LevelCount (MadLevel.Type type, int groupId) |
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Level[] | GetLevelsInOrder () |
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Level | GetLevel (int index) |
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Level | GetLevel (int groupId, int index) |
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Level | GetLevel (MadLevel.Type type, int index) |
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Level | GetLevel (MadLevel.Type type, int groupId, int index) |
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int | FindLevelIndex (MadLevel.Type type, string levelName) |
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int | FindLevelIndex (MadLevel.Type type, int groupId, string levelName) |
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Level | FindLevelByName (string levelName) |
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Level | FindNextLevel (string currentLevelName) |
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Level | FindNextLevel (string currentLevelName, bool sameGroup) |
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Level | FindNextLevel (string currentLevelName, MadLevel.Type type) |
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Level | FindNextLevel (string currentLevelName, MadLevel.Type type, bool sameGroup) |
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Level | FindPreviousLevel (string currentLevelName) |
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Level | FindPreviousLevel (string currentLevelName, bool sameGroup) |
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Level | FindPreviousLevel (string currentLevelName, MadLevel.Type type) |
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Level | FindPreviousLevel (string currentLevelName, MadLevel.Type type, bool sameGroup) |
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Level | FindFirstForScene (string levelName, out bool hasMany) |
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MadLevelExtension | FindExtensionByGUID (string guid) |
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List< MadLevelScene > | ScenesInOrder () |
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bool | IsValid () |
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delegate void | Callback0 () |
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