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| override int | GetHashCode () | 
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| new void | SetDirty () | 
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| Level | CreateLevel () | 
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| int | LevelCount () | 
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| int | LevelCount (MadLevel.Type type) | 
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| Level | GetLevel (int index) | 
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| Level | GetLevel (MadLevel.Type type, int index) | 
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| int | FindLevelIndex (MadLevel.Type type, string levelName) | 
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| Level | FindLevelByName (string levelName) | 
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| Level | FindNextLevel (string currentLevelName) | 
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| Level | FindNextLevel (string currentLevelName, MadLevel.Type type) | 
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| Level | FindPreviousLevel (string currentLevelName) | 
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| Level | FindPreviousLevel (string currentLevelName, MadLevel.Type type) | 
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| Level | FindFirstForScene (string levelName) | 
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| delegate void | Callback0 () | 
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| List< Level > | levels | 
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| Callback0 | callbackChanged = () => {} | 
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The documentation for this class was generated from the following file:
- Assets/Mad Level Manager/Scripts/Base/MadLevelConfiguration.cs