|
| enum | Type { Other,
Level,
Extra
} |
| |
|
| static void | ReloadCurrent () |
| | Reloads current level. More...
|
| |
| static void | LoadLevelByName (string levelName) |
| | Loads level by its name defined in level configuration. More...
|
| |
| static bool | HasNext () |
| | Determines whether there is next level present in level configuration (are there any other levels further ahead?) More...
|
| |
| static bool | HasNext (Type levelType) |
| | Determines whether there is next level present of the specified levelType in level configuration (are there any other levels further ahead?) More...
|
| |
| static void | LoadNext () |
| | Loads next level defined in level configuration. More...
|
| |
| static void | LoadNext (Type levelType) |
| | Loads first level with type More...
|
| |
| static bool | HasPrevious () |
| | Determines whether there is previous level present in level configuration (are there any other levels before this one?) More...
|
| |
| static bool | HasPrevious (Type levelType) |
| | Determines whether there is previous level present of the specified levelType in level configuration (are there any other levels further ahead?) More...
|
| |
| static void | LoadPrevious () |
| | Loads previous level defined in level configuration. More...
|
| |
| static void | LoadPrevious (Type levelType) |
| | Loads first level with type More...
|
| |
| static bool | HasFirst () |
| | Tells if there is at least one level set in active level configuration. More...
|
| |
| static bool | HasFirst (Type levelType) |
| | Tells if there is at least one level of type More...
|
| |
| static void | LoadFirst () |
| | Loads the first level set in level configuration. More...
|
| |
| static void | LoadFirst (Type levelType) |
| | Loads the first level of type More...
|
| |
| static bool MadLevelManager.MadLevel.HasFirst |
( |
| ) |
|
|
static |
Tells if there is at least one level set in active level configuration.
- Returns
true if there is at least one level configured; otherwise, false.
| static bool MadLevelManager.MadLevel.HasFirst |
( |
Type |
levelType | ) |
|
|
static |
Tells if there is at least one level of type
levelType set in active level configuration.
- Parameters
-
| levelType | Level type to find. |
- Returns
true if there is at least one level of given type configured; otherwise, false.
| static bool MadLevelManager.MadLevel.HasNext |
( |
| ) |
|
|
static |
Determines whether there is next level present in level configuration (are there any other levels further ahead?)
- Returns
true if next level is available; otherwise, false.
| static bool MadLevelManager.MadLevel.HasNext |
( |
Type |
levelType | ) |
|
|
static |
Determines whether there is next level present of the specified levelType in level configuration (are there any other levels further ahead?)
- Returns
true if next level is present; otherwise, false.
- Parameters
-
| levelType | Type of next level to look after. |
| static bool MadLevelManager.MadLevel.HasPrevious |
( |
| ) |
|
|
static |
Determines whether there is previous level present in level configuration (are there any other levels before this one?)
- Returns
true if previous level is available; otherwise, false.
| static bool MadLevelManager.MadLevel.HasPrevious |
( |
Type |
levelType | ) |
|
|
static |
Determines whether there is previous level present of the specified levelType in level configuration (are there any other levels further ahead?)
- Returns
true if previous level is present; otherwise, false.
- Parameters
-
| levelType | Type of previous level to look after. |
| static void MadLevelManager.MadLevel.LoadFirst |
( |
| ) |
|
|
static |
Loads the first level set in level configuration.
| static void MadLevelManager.MadLevel.LoadFirst |
( |
Type |
levelType | ) |
|
|
static |
Loads the first level of type
levelType set in level configuration.
- Parameters
-
| static void MadLevelManager.MadLevel.LoadLevelByName |
( |
string |
levelName | ) |
|
|
static |
Loads level by its name defined in level configuration.
- Parameters
-
| static void MadLevelManager.MadLevel.LoadNext |
( |
| ) |
|
|
static |
Loads next level defined in level configuration.
| static void MadLevelManager.MadLevel.LoadNext |
( |
Type |
levelType | ) |
|
|
static |
Loads first level with type
levelType found after current level in level configuration.
- Parameters
-
| levelType | Level type to load. |
| static void MadLevelManager.MadLevel.LoadPrevious |
( |
| ) |
|
|
static |
Loads previous level defined in level configuration.
| static void MadLevelManager.MadLevel.LoadPrevious |
( |
Type |
levelType | ) |
|
|
static |
Loads first level with type
levelType found before current level in level configuration.
- Parameters
-
| levelType | Level type to load. |
| static void MadLevelManager.MadLevel.ReloadCurrent |
( |
| ) |
|
|
static |
Gets the active configuration.
The active configuration.
| string MadLevelManager.MadLevel.arguments |
|
staticgetset |
Gets or sets this level arguments.
The arguments.
| string MadLevelManager.MadLevel.currentLevelName |
|
staticgetset |
Gets the name of the current level.
The name of the current level.
| bool MadLevelManager.MadLevel.hasActiveConfiguration |
|
staticget |
Gets a value indicating whether application has active configuration.
true if has active configuration; otherwise, false.
| string MadLevelManager.MadLevel.lastLevelName |
|
staticgetset |
Gets or sets the name of the last visited level.
The name of the last visited level.
The documentation for this class was generated from the following file:
- Assets/Mad Level Manager/Scripts/Base/MadLevel.cs