Mad Level Manager
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MadLevelManager.MadAnimRotate Class Reference
Inheritance diagram for MadLevelManager.MadAnimRotate:

Public Types

enum  ValueType {
  Current, Origin, Value, CurrentAdd,
- Public Types inherited from MadLevelManager.MadAnim
enum  WrapMode { Once, Loop, PingPong, ClampForever }

Public Member Functions

override void UpdateOrigin ()
- Public Member Functions inherited from MadLevelManager.MadAnim
void Play ()
void PlayNow ()
void Stop ()
void Reset ()

Public Attributes

ValueType rotateFrom = ValueType.Current
Vector3 rotateFromValue
ValueType rotateTo = ValueType.Value
Vector3 rotateToValue
- Public Attributes inherited from MadLevelManager.MadAnim
string animationName = "New Animation"
MadiTween.EaseType easing = MadiTween.EaseType.easeOutCubic
bool useAnimationCurve
AnimationCurve animationCurve = new AnimationCurve(new Keyframe(0f, 0f, 0f, 1f), new Keyframe(1f, 1f, 1f, 0f))
float duration = 1
float delay = 0
float offset = 0
WrapMode wrapMode = WrapMode.Once
bool queue = false
bool playOnAwake = false
bool destroyObjectOnFinish
bool sendMessageOnFinish
GameObject messageReceiver
string messageName
bool playAnimationOnFinish
string playAnimationOnFinishName
bool playAnimationOnFinishFromTheBeginning
bool ignoreTimeScale

Protected Member Functions

override void Start ()
override void StartAnim ()
override void Anim (float progress)
- Protected Member Functions inherited from MadLevelManager.MadAnim
MadiTween.EasingFunction GetEasingFunction ()

Additional Inherited Members

- Static Public Member Functions inherited from MadLevelManager.MadAnim
static int PlayAnimation (GameObject gameObject, string animationName, bool fromTheBeginning=false)
static int PlayAnimationNow (GameObject gameObject, string animationName, bool fromTheBeginning=false)
static int StopAnimation (GameObject gameObject, string animationName)
static List< MadAnimFindAnimations (GameObject gameObject, string name)
static List< MadAnimAllAnimations (GameObject gameObject)
static MadAnim PlayingAnimation (GameObject gameObject, Type type)
static T PlayingAnimation< T > (GameObject gameObject)
- Properties inherited from MadLevelManager.MadAnim
bool isPlaying [get]
bool isDelaying [get]
float deltaTime [get]

The documentation for this class was generated from the following file: