Mad Level Manager
 All Classes Namespaces Functions Variables Enumerations Enumerator Properties Events
Public Types | Public Member Functions | Public Attributes | Properties | List of all members
MadLevelManager.MadLevelProperty Class Reference
Inheritance diagram for MadLevelManager.MadLevelProperty:

Public Types

enum  Type { Bool, Integer, Float, String }
enum  SpecialType { Regular, Locked, Completed, LevelNumber }

Public Member Functions

void ApplyConnections ()
- Public Member Functions inherited from MadLevelManager.MadNode
CreateChild< T > (string name)
CreateChild< T > (string name, T template)
MadNode CreateChild (string name, GameObject template)
FindParent< T > ()

Public Attributes

bool _propertyEnabled = true
MadSprite[] showWhenEnabled = new MadSprite[0]
MadSprite[] showWhenDisabled = new MadSprite[0]
bool textFromProperty
string textPropertyName
- Public Attributes inherited from MadLevelManager.MadNode
bool managed


SpecialType specialType [get]
MadLevelIcon icon [get]
bool propertyEnabled [get, set]
bool linked [get]
MadLevelProperty linkage [get]
- Properties inherited from MadLevelManager.MadNode
static bool Instantiating [get]

The documentation for this class was generated from the following file: